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colossus
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PostSubject: Xbox 360   Thu Apr 12, 2007 12:43 pm



features


* Contains:
- Microsoft XBOX 360 console
- 20 GB Hard drive
- wireless controller
- HD AV cable
- ethernet network cable
- wired XBOX Live headset
- white faceplate
- XBOX Live Silver service

* THE NEXT GENERATION BEGINS
Always connected, always personalized, and always in high definition

* FAST AND SMART
The IBM CPU consists of three 3.2GHz cores

* HARD DRIVE
A 20GB hard drive

* GRAPHICS
A custom ATI graphics chip drives ultrarealistic HD entertainment

* WIRELESS
Up to four bi-directional wireless controllers means no more cords

* PLUG AND PLAY
Standard USB ports let you plug in your digital entertainment devices or controllers

* MOVIES
Progressive- scan DVD playback is standard with every unit

* FACES
Personalize your console with changeable faceplates

* RING OF LIGHT
The circle of lights flashes to indicate status in games and when you are online

* MEMORY UNITS
Plug. Copy. Go. Take your gamertag, your saved games and your content with you

expanded information


The Xbox 360 video game and entertainment system places you at the center of the experience. Xbox 360 ignites a new era of digital entertainment that is always connected, always personalized, and always in high definition.

Xbox 360 gives you access to the games you want to play, the people you want to play with, and the experiences you crave—when and where you want them.

Xbox 360 System Performance Specifications:

Custom IBM PowerPC-based CPU:
- Three symmetrical cores running at 3.2 GHz each
- Two hardware threads per core; six hardware threads total
- VMX-128 vector unit per core; three total
- 128 VMX-128 registers per hardware thread
- 1 MB L2 cache

CPU Game Math Performance: 9 billion dot product operations per second

Custom ATI Graphics Processor:
- 10 MB of embedded DRAM
- 48-way parallel floating-point dynamically scheduled shader pipelines
- Unified shader architecture

Polygon Performance: 500 million triangles per second

Pixel Fill Rate: 16gigasamples per second fill rate using 4x MSAA

Shader Performance: 48 billion shader operations per second

Memory:
- 512 MB of 700 MHz GDDR3 RAM
- Unified memory architecture

Memory Bandwidth:
- 22.4 GB/s memory interface bus bandwidth
- 256 GB/s memory bandwidth to EDRAM
- 21.6 GB/s front-side bus

Overall System Floating-Point Performance: 1 teraflop

Storage:
- Detachable and upgradeable 20GB hard drive
- 12x dual-layer DVD-ROM
- Memory Unit support starting at 64 MB

I/O:
- Support for up to four wireless game controllers
- Three USB 2.0 ports
- Two memory unit slots

Optimized for Online:
- Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music
- Built-in Ethernet port
- Wi-Fi ready: 802.11a, 802.11b, and 802.11g
- Video camera ready

Digital Media Support:
- Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD • Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs
- Ability to rip music to the Xbox 360 hard drive
- Custom playlists in every game
- Built-in Media Center Extender for Windows XP Media Center Edition 2005
- Interactive, full-screen 3-D visualizers

High-Definition Game Support:
- All games supported at 16:9, 720p, and 1080i, anti-aliasing
- Standard-definition and high-definition video output supported

Audio:
- Multi-channel surround sound output
- Supports 48KHz 16-bit audio
- 320 independent decompression channels
- 32-bit audio processing
- Over 256 audio channels

System Orientation: Stands vertically or horizontally


Last edited by on Fri Apr 13, 2007 12:28 pm; edited 2 times in total
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colossus
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PostSubject: xbox 360 games   Thu Apr 12, 2007 12:55 pm


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Warlord
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PostSubject: Re: Xbox 360   Mon Apr 16, 2007 9:17 pm

The Xbox 360 Elit has a 120gb hard drive.
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PostSubject: Re: Xbox 360   Tue Apr 17, 2007 8:34 am

they all the same, what do you want to do with 120 GB?
do you know how many gigs is that affraid

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Last edited by on Wed May 16, 2007 7:15 am; edited 1 time in total
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Warlord
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PostSubject: Re: Xbox 360   Wed Apr 25, 2007 9:39 pm

well i modded mine to take things like word and itunes. then i had to buy a controller keyboard.
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PostSubject: Re: Xbox 360   Wed Apr 25, 2007 9:43 pm



Here is what geeks do for fun.lol! It cost me around $1200.Just so you know i copyed the design.tongue


Last edited by on Wed Apr 25, 2007 9:49 pm; edited 1 time in total
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PostSubject: Re: Xbox 360   Wed Apr 25, 2007 9:48 pm

Good Story About a Disabled Troop



Quote :
Just when we think our man Ben Heckendorn has floored us for the last time with his insane(ly amazing) console hacking projects, he pulls another stunning hat trick on us. Built by request for a serviceman injured in Iraq, Ben's single handed Xbox 360 controller places the four right-thumb buttons and right bumper at the middle and ring fingers, the right trigger at the pinky, and the left at the index -- but the most inspired bit is the left stick placed beneath on an extension, to be used as a fulcrum while the whole thing rests on a leg or other surface. And despite it all, it still has rumble. Just brilliant. Something tells us these one-handed controller hacks could be big sellers if mass produced. Ben, you laying down the patents yet?
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PostSubject: Re: Xbox 360   Wed Apr 25, 2007 9:52 pm

Ben Heckendorn is my long time idol. He is an inspiration to wanna-be-engineneers everywhere.
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PostSubject: Re: Xbox 360   Thu May 03, 2007 12:43 pm

thats cool i never heared of of that stuff that you have warlord Very Happy

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