Gamers we can help you about gaming
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Gamers we can help you about gaming

Helping about games and computers!!
 
HomeSearchLatest imagesRegisterLog in

 

 gamecube

Go down 
2 posters
AuthorMessage
colossus
Moderators
Moderators
colossus


Number of posts : 274
Registration date : 2007-01-26

gamecube Empty
PostSubject: gamecube   gamecube Icon_minitimeTue Apr 17, 2007 9:17 am

gamecube 47v5o1v

FEATURES

MPU("Microprocessor Unit")* IBM Power PC "Gekko".

* Manufacturing Process 0.18 microns Copper Wire Technology

* Clock Frequency 405 MHz.

* CPU Capacity 925 Dmips (Dhrystone 2.1).

* Internal Data Precision 32bit Integer & 64bit Floating-point.

* External Bus Bandwidth 1.6GB/second(Peak).

* External Bus Bandwidth 1.6GB/second(Peak) (32bit address, 64bit data bus 202.5MHz).

* Internal Cache L1: Instruction 32KB, Data 32KB (8 way) L2: 256KB (2 way).

* Internal Cache L1: Instruction 32KB, Data 32KB (8 way) L2: 256KB (2 way).

* System LSI "Flipper".

* Manufacturing Process 0.18 microns NEC Embedded DRAM Process.

* Embedded Frame Buffer Approx. 2MB.

* Embedded Frame Buffer Approx. 2MB Sustainable Latency : 5ns (1T-SRAM).

* Embedded Texture Cache Approx. 1MB Sustainable Latency : 5ns (1T-SRAM).

* Texture Read Bandwidth 12.8GB/second (Peak).

* Main Memory Bandwidth 3.2GB/second (Peak).

* Color, Z Buffer Each is 24bits.

* Image Processing Function Fog, Subpixel Anti-aliasing, HW Light x8, Alpha Blending, Virtual Texture Design, Multi-texture Mapping/Bump/Environment Mapping, MIPMAP, Bilinear Filtering, Real-time Texture Decompression (S3TC), etc.

* Other Real-time Decompression of Display List, HW Motion Compensation Capability.

*The Gekko MPU integrates the power PC CPU into a custom, game-centric chip.

expanded information

The Nintendo 64 was a highly advanced piece of hardware. However, because it had such superior capabilities, developers probably felt as if it was a "challenge" for them to produce for it. Because of this, along with complicating software development, N64 gained a reputation of being a difficult system on which to develop games.

Additionally, in response to the demand for new types of entertainment from users in the game trade, the scale of games became larger, and frequently special adjustments to software had to be made. This came back to haunt the developers in the form of development costs and it would not be an exaggeration to say that it made software development more challenging.

This type of problem, if not solved, could have a dramatic effect on the succeess of the game business.

Nintendo decided to focus on solving this issue by creating the Gamecube with the purpose of realizing the highest level of performance and to enhance the productivity of software development. This was Nintendo's vision of what a next generation game machine should do.

Instead of going for the highest possible performance, which does not contribute to software development, Nintendo created a developer-friendly next generation TV game machine that maintained above-standard capabilities.

In order to accomplish this, Nintendo has painstakingly removed the "bottlenecks" which hinder an efficient system. They also introduced 1T-RAM technology, which has a minimum of delays, into the main memory and the Graphics LSI Mixed Memory. Also, secondary cache memory with a large capacity was implemented in the MPU. With this combination Nintendo succeeded at creating reliable functionality that can be used with actual games.

The Nintendo GameCube can create worlds in which players can enjoy the feeling of actually touching the "worlds" created by the software. In addition, players benefit by building a bond with the game and characters in it.

The NINTENDO GAMECUBE carries on the "DNA" of Nintendo games and gave birth to a new kind of entertainment that surpasses existing concepts of what great gaming is.

The "New Generation of Entertainment" in the 21st Century starts right here.

Games

gamecube 3z7mo8hgamecube 4fw0av8gamecube 30szeoogamecube 4ih26g1
Back to top Go down
Warlord
Moderators
Moderators
Warlord


Number of posts : 113
Age : 32
Registration date : 2007-03-19

gamecube Empty
PostSubject: Re: gamecube   gamecube Icon_minitimeThu May 03, 2007 8:47 pm

You forgot that also the Gamecube uses the new technology of mini discs.geek
Back to top Go down
colossus
Moderators
Moderators
colossus


Number of posts : 274
Registration date : 2007-01-26

gamecube Empty
PostSubject: Re: gamecube   gamecube Icon_minitimeFri May 04, 2007 12:36 pm

every one knows that already if they had ever heard of it if you havent
if fell sorry for you Very Happy
Back to top Go down
Sponsored content





gamecube Empty
PostSubject: Re: gamecube   gamecube Icon_minitime

Back to top Go down
 
gamecube
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Gamers we can help you about gaming :: Games :: All other gaming systems-
Jump to: